﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace KeyboardBubble.Model
{
    public class Hotkey
    {
        public int KeyOne { get; set; }
        public int? KeyTwo { get; set; }
        public int? KeyThree { get; set; }
        public string KeyString { get; set; }
        public string KeyNote { get; set; }

        public Hotkey(int keyOne, int? keyTwo, int? ketThree, string keyString, string keyNote)
        {
            KeyOne = keyOne;
            KeyTwo = keyTwo;
            KeyThree = ketThree;
            KeyString = keyString;
            KeyNote = keyNote;
        }

        public void ShowBox()
        {
            WinManager.Instance.AddWin(KeyString, KeyNote);
        }
    }
}
